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API > API/Runtime > API/Runtime/RenderCore
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include | #include "ShaderParameterMacros.h" |
Syntax
struct FRenderTargetBinding
Remarks
Render graph information about how to bind a render target.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRenderTargetBinding
(
FRDGTexture* InTexture, |
|||
FRenderTargetBinding
(
FRDGTexture* InTexture, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | CanMergeBefore
(
const FRenderTargetBinding& Other |
Whether we can merge a render pass using Other into a render pass using this render target binding. | |
| int16 | |||
| ERenderTargetLoadAction | |||
| uint8 | GetMipIndex () |
||
| FRDGTexture * | |||
| FRDGTexture * | GetTexture () |
||
| void | SetArraySlice
(
int16 InArraySlice |
||
| void | SetLoadAction
(
ERenderTargetLoadAction InLoadAction |
||
| void | SetMipIndex
(
uint8 InMipIndex |
||
| void | SetResolveTexture
(
FRDGTexture* InTexture |
||
| void | SetTexture
(
FRDGTexture* InTexture |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetMipIndex
(
uint8 InMipIndex |
GetMipIndex has been renamed to SetMipIndex. |