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API > API/Runtime > API/Runtime/RenderCore
| Name | FRenderCommandDispatcher |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
class FRenderCommandDispatcher
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Enqueue
(
TUniqueFunction< void(FRHICommandListImmediate&)>&& Function |
RenderingThread.h | ||
static void Enqueue
(
FRenderCommandPipe* Pipe, |
RenderingThread.h | ||
static void Enqueue
(
FRenderCommandPipe& Pipe, |
RenderingThread.h | ||
static void Enqueue
(
FRenderCommandPipe* Pipe, |
RenderingThread.h | ||
static void Enqueue
(
FRenderCommandPipe& Pipe, |
RenderingThread.h | ||
static void Submit
(
FRenderCommandList* RenderCommandList, |
Call to submit a command list into a parent command list or render command pipes. | RenderingThread.h |