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API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGScopeState |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphEvent.h |
| Include Path | #include "RenderGraphEvent.h" |
Syntax
class FRDGScopeState
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGScopeState
(
FRHICommandListImmediate& InRHICmdList, |
RenderGraphEvent.h |
Structs
| Name | Remarks |
|---|---|
| FState |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentBreadcrumbRef | FRHIBreadcrumbNode *& | RenderGraphEvent.h | ||
| FRDGScope_Budget | friend | RenderGraphEvent.h | ||
| FRDGScope_RHI | friend | RenderGraphEvent.h | ||
| RHICmdList | FRHICommandListImmediate & | The RHI command list used for the render graph. | RenderGraphEvent.h | |
| Root | FRDGAllocator | Allocator for all root graph allocations on the graph builder thread. | RenderGraphEvent.h | |
| Task | FRDGAllocator | Allocator for async pass and parallel execute setup. | RenderGraphEvent.h | |
| Transition | FRDGAllocator | Allocator for all allocations related to states / transitions. | RenderGraphEvent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIBreadcrumbAllocator & GetBreadcrumbAllocator() |
RenderGraphEvent.h | ||
bool ShouldAllocScope
(
TOptional< TRDGEventScopeGuard< TScopeType > > const&, |
RenderGraphEvent.h | ||
bool ShouldEmitEvents() |
RenderGraphEvent.h |