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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TRefCountPtr< IPooledRenderTarget > & ConvertToExternalAccessTexture
(
FRDGBuilder& GraphBuilder, |
RenderGraphUtils.h | ||
const TRefCountPtr< IPooledRenderTarget > & ConvertToExternalAccessTexture
(
FRDGBuilder& GraphBuilder, |
RenderGraphUtils.h |
ConvertToExternalAccessTexture(FRDGBuilder &, FRDGTexture *, ERHIAccess, ERHIPipeline)
| Name | ConvertToExternalAccessTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
const TRefCountPtr < IPooledRenderTarget > & ConvertToExternalAccessTexture
(
FRDGBuilder & GraphBuilder,
FRDGTexture * Texture,
ERHIAccess Access,
ERHIPipeline Pipelines
)
ConvertToExternalAccessTexture(FRDGBuilder &, FRDGExternalAccessQueue &, FRDGTexture *, ERHIAccess, ERHIPipeline)
| Name | ConvertToExternalAccessTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
const TRefCountPtr < IPooledRenderTarget > & ConvertToExternalAccessTexture
(
FRDGBuilder & GraphBuilder,
FRDGExternalAccessQueue & ExternalAccessQueue,
FRDGTexture * Texture,
ERHIAccess Access,
ERHIPipeline Pipelines
)