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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FUpdateTexture3DData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHICommandList.h | |||
FUpdateTexture3DData
(
FRHITexture* InTexture, |
RHICommandList.h |
FUpdateTexture3DData()
| Name | FUpdateTexture3DData |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FUpdateTexture3DData()
FUpdateTexture3DData(FRHITexture , uint32, const struct FUpdateTextureRegion3D &, uint32, uint32, uint8 , uint32, uint32)
| Name | FUpdateTexture3DData |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FUpdateTexture3DData
(
FRHITexture * InTexture,
uint32 InMipIndex,
const struct FUpdateTextureRegion3D & InUpdateRegion,
uint32 InSourceRowPitch,
uint32 InSourceDepthPitch,
uint8 * InSourceData,
uint32 InDataSizeBytes,
uint32 InFrameNumber
)