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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRWBuffer
Overloads
| |
|
| Name |
Initialize |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
| Include Path |
#include "RHIUtilities.h" |
void Initialize
(
FRHICommandListBase & RHICmdList,
const TCHAR * InDebugName,
uint32 BytesPerElement,
uint32 NumElements,
EPixelFormat Format,
EBufferUsageFlags AdditionalUsage,
FResourceArrayUploadInterface * InResourceArray
)
| |
|
| Name |
Initialize |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
| Include Path |
#include "RHIUtilities.h" |
void Initialize
(
FRHICommandListBase & RHICmdList,
const TCHAR * InDebugName,
uint32 BytesPerElement,
uint32 NumElements,
EPixelFormat Format,
ERHIAccess InResourceState,
EBufferUsageFlags AdditionalUsage,
FResourceArrayUploadInterface * InResourceArray
)
Parameters
| Name |
Remarks |
| AdditionalUsage |
passed down to RHICreateBuffer(), get combined with "BUF_UnorderedAccess | BUF_ShaderResource" e.g. BUF_Static |