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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIShaderParameterResource
| Name | EType |
| Type | enum |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIShaderParameters.h |
| Include Path | #include "RHIShaderParameters.h" |
Syntax
enum EType
{
Texture,
ResourceView,
UnorderedAccessView,
Sampler,
UniformBuffer,
ResourceCollection,
}
Values
| Name | Remarks |
|---|---|
| Texture | |
| ResourceView | |
| UnorderedAccessView | |
| Sampler | |
| UniformBuffer | |
| ResourceCollection |