Navigation
Unreal Engine C++ API Reference > Runtime > RHI > FRHIComputeCommandList
Type | Name | Description | |
---|---|---|---|
![]() |
void | SetUAVParameter
(
FRHIComputeShader* Shader, |
FRHIBatchedShaderParameters and SetBatchedShaderParameters should be used instead of setting individual parameters. |
![]() |
void | SetUAVParameter
(
FRHIComputeShader* Shader, |
FRHIBatchedShaderParameters and SetBatchedShaderParameters should be used instead of setting individual parameters. |