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Unreal Engine C++ API Reference > Runtime > RHI
Inheritance Hierarchy
- FRHIResource
- FRHIShader
- FRHIComputeShader
- FOpenGLComputeShader
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include | #include "RHIResources.h" |
Syntax
class FRHIComputeShader : public FRHIShader
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | SetStats
(
FPipelineStateStats* Ptr |
|
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void | UpdateStats () |