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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIComputeCommandList
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildAccelerationStructure
(
FRHIRayTracingGeometry* Geometry |
RHICommandList.h | ||
void BuildAccelerationStructure
(
const FRayTracingSceneBuildParams& SceneBuildParams |
RHICommandList.h |
BuildAccelerationStructure(FRHIRayTracingGeometry *)
| Name | BuildAccelerationStructure |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
| Source | /Engine/Source/Runtime/RHI/Private/RHICommandList.cpp |
void BuildAccelerationStructure
(
FRHIRayTracingGeometry * Geometry
)
BuildAccelerationStructure(const FRayTracingSceneBuildParams &)
| Name | BuildAccelerationStructure |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
void BuildAccelerationStructure
(
const FRayTracingSceneBuildParams & SceneBuildParams
)