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Unreal Engine C++ API Reference > Runtime > RHI > FDynamicRHI
- FDynamicRHI::Shutdown()
- FNullDynamicRHI::Shutdown()
- FVulkanDynamicRHI::Shutdown()
- FOpenGLDynamicRHI::Shutdown()
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include | #include "DynamicRHI.h" |
void Shutdown&40;&41;
Remarks
Shutdown the RHI; handle shutdown and resource destruction before the RHI's actual destructor is called (so that all resources of the RHI are still available for shutdown).