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Unreal Engine C++ API Reference > Runtime > NullDrv > FNullDynamicRHI
- FDynamicRHI::Shutdown()
- FNullDynamicRHI::Shutdown()
References
Module | NullDrv |
Header | /Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
Include | #include "NullRHI.h" |
Source | /Engine/Source/Runtime/NullDrv/Private/NullRHI.cpp |
virtual void Shutdown&40;&41;
Remarks
Shutdown the RHI; handle shutdown and resource destruction before the RHI's actual destructor is called (so that all resources of the RHI are still available for shutdown).