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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FComputePipelineStateInitializer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHIResources.h | |||
FComputePipelineStateInitializer
(
FRHIComputeShader* InComputeShader, |
RHIResources.h |
FComputePipelineStateInitializer()
| Name | FComputePipelineStateInitializer |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
FComputePipelineStateInitializer()
FComputePipelineStateInitializer(FRHIComputeShader *, uint8)
| Name | FComputePipelineStateInitializer |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
FComputePipelineStateInitializer
(
FRHIComputeShader * InComputeShader,
uint8 InFlags
)