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Unreal Engine C++ API Reference > Runtime > Projects
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h |
Include | #include "LocalizationDescriptor.h" |
Source | /Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp |
namespace ELocalizationTargetDescriptorLoadingPolicy
{
ELocalizationTargetDescriptorLoadingPolicy::Type ELocalizationTargetDescriptorLoadingPolicy::FromString
(
const TCHAR * Text
)
}
Remarks
Converts a string to a ELocalizationTargetDescriptorLoadingPolicy::Type value The corresponding value, or 'Max' if the string is not valid.
Parameters
Name | Description |
---|---|
The | string to convert to a value |