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Unreal Engine C++ API Reference > Runtime > PhysicsCore > ISQAccelerator
- ISQAccelerator::Sweep()
- FSQAcceleratorUnion::Sweep()
References
Module | PhysicsCore |
Header | /Engine/Source/Runtime/PhysicsCore/Public/SQAccelerator.h |
Include | #include "SQAccelerator.h" |
void Sweep
&40;
const FPhysicsGeometry & QueryGeom,
const FTransform & StartTM,
const FVector & Dir,
const float DeltaMagnitude,
FPhysicsHitCallback< FHitSweep > & HitBuffer,
EHitFlags OutputFlags,
const ChaosInterface::FQueryFilterData & QueryFilterData,
ICollisionQueryFilterCallbackBase & QueryCallback
&41; const