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Unreal Engine C++ API Reference > Runtime > PakFile > FPakPlatformFile
- IPlatformFile::DeleteDirectoryRecursively()
- FPakPlatformFile::DeleteDirectoryRecursively()
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
virtual bool DeleteDirectoryRecursively
&40;
const TCHAR &42; Directory
&41;
Remarks
Delete all files and subdirectories in a directory, then delete the directory itself true if the directory was deleted or did not exist.
Parameters
Name | Description |
---|---|
Directory | The directory to delete. |