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Unreal Engine C++ API Reference > Runtime
Classes
Type | Name | Description | |
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FPakChunkSignatureCheckFailedData | ||
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FPakCompressedBlock | Struct storing offsets and sizes of a compressed block. | |
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FPakEntry | Struct holding info about a single file stored in pak file. | |
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FPakEntryLocation | An identifier for the location of an FPakEntry in an FDirectoryIndex or an FPathHashIndex. | |
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FPakEntryPair | Convenience struct for building FPakFile indexes from an enumeration of (Filename,FPakEntry) pairs | |
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FPakFile | Pak file. | |
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FPakFileHandle | File handle to read from pak file. | |
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FPakInfo | Struct which holds pak file info (version, index offset, hash value). | |
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FPakNoEncryption | Placeholder Class | |
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FPakPlatformFile | Platform file wrapper to be able to use pak files. | |
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FPakReaderPolicy | ||
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FPakSignatureFile | Structure which describes the content of the pak .sig files | |
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FSharedPakReader | Wrapper for a pointer to a shared pak reader archive that has been temporarily acquired. |