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Unreal Engine C++ API Reference > Runtime > Core > GenericPlatform > IPlatformFile
- IPlatformFile::DeleteDirectoryRecursively()
- FNetworkPlatformFile::DeleteDirectoryRecursively()
- FStreamingNetworkPlatformFile::DeleteDirectoryRecursively()
- FStreamingNetworkPlatformFile::DeleteDirectoryRecursively()
- FSandboxPlatformFile::DeleteDirectoryRecursively()
- FPlatformFileOpenLog::DeleteDirectoryRecursively()
- FCachedReadPlatformFile::DeleteDirectoryRecursively()
- FLoggedPlatformFile::DeleteDirectoryRecursively()
- FPakPlatformFile::DeleteDirectoryRecursively()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h |
Include | #include "GenericPlatform/GenericPlatformFile.h" |
Source | /Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformFile.cpp |
virtual bool DeleteDirectoryRecursively
&40;
const TCHAR &42; Directory
&41;
Remarks
Delete all files and subdirectories in a directory, then delete the directory itself true if the directory was deleted or did not exist.
Parameters
Name | Description |
---|---|
Directory | The directory to delete. |