Navigation
| Name | Overlay |
| Type | Runtime |
| Location | /Engine/Source/Runtime/Overlay/ |
| Module Build Rules | Overlay.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FOverlaysImporter | |
| UBasicOverlays | Implements an asset that contains a set of overlay data (which includes timing, text, and position) to be displayed for any given source (including, but not limited to, audio, dialog, and movies) |
| ULocalizedOverlays | Implements an asset that contains a set of Basic Overlays that will be displayed in accordance with the current locale, or a default set if an appropriate locale is not found |
| UOverlays | An interface class for creating overlay data assets |
Structs
| Name | Remarks |
|---|---|
| FOverlayItem |
Interfaces
| Name | Remarks |
|---|---|
| IOverlayModule | Interface for the Overlay module |
Enums
Public
| Name | Remarks |
|---|---|
| EOverlaysFileType |