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Represents a group of related contours.
| Name | rcContourSet |
| Type | struct |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h |
| Include Path | #include "Recast/Recast.h" |
Syntax
struct rcContourSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bmax | rcReal | The maximum bounds in world space. [(x, y, z)]. | Recast/Recast.h | |
| bmin | rcReal | The minimum bounds in world space. [(x, y, z)]. | Recast/Recast.h | |
| borderSize | rcBorderSize | The AABB border size used to generate the source data from which the contours were derived. //@UE. | Recast/Recast.h | |
| ch | rcReal | The height of each cell. (The minimum increment along the y-axis.) | Recast/Recast.h | |
| conts | rcContour * | An array of the contours in the set. [Size: nconts]. | Recast/Recast.h | |
| cs | rcReal | The size of each cell. (On the xz-plane.) | Recast/Recast.h | |
| height | int | The height of the set. (Along the z-axis in cell units.) | Recast/Recast.h | |
| nconts | int | The number of contours in the set. | Recast/Recast.h | |
| width | int | The width of the set. (Along the x-axis in cell units.) | Recast/Recast.h |