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Represents a simple, non-overlapping contour in field space.
| Name | rcContour |
| Type | struct |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h |
| Include Path | #include "Recast/Recast.h" |
Syntax
struct rcContour
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| area | unsigned char | The area id of the contour. | Recast/Recast.h | |
| nrverts | int | The number of vertices in the raw contour. | Recast/Recast.h | |
| nverts | int | The number of vertices in the simplified contour. | Recast/Recast.h | |
| reg | unsigned short | The region id of the contour. | Recast/Recast.h | |
| rverts | int * | Raw contour vertex and connection data. [Size: 4 * nrverts]. | Recast/Recast.h | |
| verts | int * | Simplified contour vertex and connection data. [Size: 4 * nverts]. | Recast/Recast.h |