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Unreal Engine C++ API Reference > Runtime > Navmesh
Classes
Type | Name | Description | |
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dtCrowd | Provides local steering behaviors for a group of agents. | |
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dtCrowdAgent | Represents an agent managed by a dtCrowd object. | |
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dtCrowdAgentAnimation | ||
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dtCrowdAgentDebugInfo | ||
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dtCrowdAgentParams | Configuration parameters for a crowd agent. | |
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dtCrowdNeighbour | Provides neighbor data for agents managed by the crowd. | |
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dtLocalBoundary | ||
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dtObstacleAvoidanceDebugData | ||
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dtObstacleAvoidanceParams | ||
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dtObstacleAvoidancePattern | [UE] custom sampling patterns | |
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dtObstacleAvoidanceQuery | ||
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dtObstacleCircle | Copyright Epic Games, Inc. | |
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dtObstacleSegment | ||
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dtPathCorridor | Represents a dynamic polygon corridor used to plan agent movement. | |
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dtPathQueue | ||
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dtProximityGrid | Copyright Epic Games, Inc. | |
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dtSharedBoundary | ||
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dtSharedBoundaryData | ||
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dtSharedBoundaryEdge |