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Unreal Engine C++ API Reference > Runtime > Navmesh > Detour > dtNodePool
Type | Name | Description | |
---|---|---|---|
![]() |
dtNode * | getNodeAtIdx
(
unsigned int idx |
|
![]() ![]() |
const dtNode * | getNodeAtIdx
(
unsigned int idx |
Overload list
Unreal Engine C++ API Reference > Runtime > Navmesh > Detour > dtNodePool
Type | Name | Description | |
---|---|---|---|
![]() |
dtNode * | getNodeAtIdx
(
unsigned int idx |
|
![]() ![]() |
const dtNode * | getNodeAtIdx
(
unsigned int idx |
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