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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
Type | Name | Description | |
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void | RegisterNavigationInvoker
(
AActor* Invoker, |
Registers given actor as a "navigation enforcer" which means navigation system will make sure navigation is being generated in specified radius around it. |
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void | RegisterNavigationInvoker
(
AActor& Invoker, |