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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavMesh > UNavMeshRenderingComponent
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- UPrimitiveComponent::OnUnregister()
- UNavMeshRenderingComponent::OnUnregister()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h |
Include | #include "NavMesh/NavMeshRenderingComponent.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshRenderingComponent.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.