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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavMesh > FNavTestSceneProxy
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h |
Include | #include "NavMesh/NavTestRenderingComponent.h" |
static bool LocationInView
&40;
const FVector & Location,
const FSceneView &42; View
&41;