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API > API/Runtime > API/Runtime/MovieSceneTracks
System for rotator property registered within PropertyRegistry
| Name | UMovieSceneRotatorPropertySystem |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneRotatorPropertySystem.h |
| Include Path | #include "Systems/MovieSceneRotatorPropertySystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneRotatorPropertySystem : public UMovieScenePropertySystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneEntitySystem → UMovieScenePropertySystem → UMovieSceneRotatorPropertySystem
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneRotatorPropertySystem
(
const FObjectInitializer& InObjectInitializer |
Systems/MovieSceneRotatorPropertySystem.h |
Functions
Public
Overridden from UMovieScenePropertySystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnRun
(
FSystemTaskPrerequisites& InPrerequisites, |
Systems/MovieSceneRotatorPropertySystem.h |