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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/UMovieScenePropertyInstantiatorS-
Parameter structure passed around when instantiating a specific instance of a property
| Name | FPropertyParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePropertyInstantiator.h |
| Include Path | #include "Systems/MovieScenePropertyInstantiator.h" |
Syntax
struct FPropertyParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PropertyDefinition | const UE::MovieScene::FPropertyDefinition * | Pointer to the property type definition from FPropertyRegistry | Systems/MovieScenePropertyInstantiator.h | |
| PropertyInfo | FObjectPropertyInfo * | Pointer to the property instance to be animated | Systems/MovieScenePropertyInstantiator.h | |
| PropertyInfoIndex | int32 | The index of the PropertyInfo member within UMovieScenePropertyInstantiatorSystem::ResolvedProperties | Systems/MovieScenePropertyInstantiator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContributorKey MakeContributorKey() |
Systems/MovieScenePropertyInstantiator.h | ||
void MakeOutputComponentType
(
const UE::MovieScene::FEntityManager& EntityManager, |
Systems/MovieScenePropertyInstantiator.h |