Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks
Condition on whether the platform running the executable matches one of the given platforms.
| Name | UMovieScenePlatformCondition |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Conditions/MovieScenePlatformCondition.h |
| Include Path | #include "Conditions/MovieScenePlatformCondition.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="Platform Condition")
class UMovieScenePlatformCondition : public UMovieSceneCondition
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneCondition → UMovieScenePlatformCondition
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ValidPlatforms | TArray< FName > | Conditions/MovieScenePlatformCondition.h |
|
Functions
Protected
Overridden from UMovieSceneCondition
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool EvaluateConditionInternal
(
FGuid BindingGuid, |
UMovieSceneCondition overrides | Conditions/MovieScenePlatformCondition.h | |
virtual EMovieSceneConditionCheckFrequency GetCheckFrequencyInternal() |
Conditions/MovieScenePlatformCondition.h | ||
virtual EMovieSceneConditionScope GetScopeInternal() |
Conditions/MovieScenePlatformCondition.h |