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API > API/Runtime > API/Runtime/MovieSceneTracks
A 3D Path section
| Name | UMovieScene3DPathSection |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DPathSection.h |
| Include Path | #include "Sections/MovieScene3DPathSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieScene3DPathSection : public UMovieScene3DConstraintSection
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieScene3DConstraintSection → UMovieScene3DPathSection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieScene3DPathSection
(
const FObjectInitializer& ObjectInitializer |
Sections/MovieScene3DPathSection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFollow | uint32 | Follow Curve | Sections/MovieScene3DPathSection.h |
|
| bForceUpright | uint32 | Force Upright | Sections/MovieScene3DPathSection.h | |
| bReverse | uint32 | Reverse Timing | Sections/MovieScene3DPathSection.h |
|
| FrontAxisEnum | MovieScene3DPathSection_Axis | Front Axis | Sections/MovieScene3DPathSection.h |
|
| TimingCurve | FMovieSceneFloatChannel | Timing Curve | Sections/MovieScene3DPathSection.h | |
| UpAxisEnum | MovieScene3DPathSection_Axis | Up Axis | Sections/MovieScene3DPathSection.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Eval
(
USceneComponent* SceneComponent, |
Evaluates the path track. | Sections/MovieScene3DPathSection.h | |
bool GetFollow() |
Sections/MovieScene3DPathSection.h | ||
bool GetForceUpright() |
Sections/MovieScene3DPathSection.h | ||
MovieScene3DPathSection_Axis GetFrontAxisEnum() |
Sections/MovieScene3DPathSection.h | ||
bool GetReverse() |
Sections/MovieScene3DPathSection.h | ||
const FMovieSceneFloatChannel & GetTimingChannel() |
Sections/MovieScene3DPathSection.h | ||
MovieScene3DPathSection_Axis GetUpAxisEnum() |
Sections/MovieScene3DPathSection.h | ||
void SetPathBindingID
(
const FMovieSceneObjectBindingID& InPathBindingID |
Sets the path binding ID | Sections/MovieScene3DPathSection.h |
Overridden from UMovieSceneSection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitialPlacement
(
const TArray< UMovieSceneSection* >& Sections, |
Sections/MovieScene3DPathSection.h |