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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks > UMovieSceneSkeletalAnimationTrack
- UObject::PostEditUndo()
- UMovieSceneSignedObject::PostEditUndo()
- UMovieSceneSkeletalAnimationTrack::PostEditUndo()
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h |
Include | #include "Tracks/MovieSceneSkeletalAnimationTrack.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp |
virtual void PostEditUndo&40;&41;
Remarks
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.