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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSignedObject > PostEditUndo
- UObject::PostEditUndo()
- UMovieSceneSignedObject::PostEditUndo()
- UMovieSceneSkeletalAnimationTrack::PostEditUndo()
- UMovieSceneSkeletalAnimationSection::PostEditUndo()
- UMovieScene::PostEditUndo()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h |
Include | #include "MovieSceneSignedObject.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSignedObject.cpp |
virtual void PostEditUndo&40;&41;
Remarks
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.