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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneTrack
- UMovieSceneNameableTrack
- UMovieScenePropertyTrack
- UMovieSceneActorReferenceTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneActorReferenceTrack.h |
Include | #include "Tracks/MovieSceneActorReferenceTrack.h" |
Syntax
class UMovieSceneActorReferenceTrack :
public UMovieScenePropertyTrack,
public IMovieSceneTrackTemplateProducer
Remarks
Handles manipulation of actor reference properties in a movie scene
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneActorReferenceTrack
(
const FObjectInitializer& ObjectInitializer |
Overridden from UMovieSceneTrack
Type | Name | Description | |
---|---|---|---|
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UMovieSceneSection * | Generates a new section suitable for use with this track. | |
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bool | SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |
UMovieSceneTrack interface |
Overridden from IMovieSceneTrackTemplateProducer
Type | Name | Description | |
---|---|---|---|
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FMovieSceneEvalTemplatePtr | CreateTemplateForSection
(
const UMovieSceneSection& InSection |
Create a movie scene eval template for the specified section |