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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
Inheritance Hierarchy
- TInlineValue
- FMovieSceneEvalTemplatePtr
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h |
Include | #include "Evaluation/MovieSceneEvalTemplate.h" |
Syntax
struct FMovieSceneEvalTemplatePtr : public TInlineValue< FMovieSceneEvalTemplate, 128 >
Remarks
Custom serialized type that allows serializing structs derived from FMovieSceneEvalTemplate, and attempts to store an evaluation template in inline memory if possible
Constructors
Type | Name | Description | |
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Default construction to an empty container | ||
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FMovieSceneEvalTemplatePtr
(
T&& In |
Construction from any FMovieSceneEvalTemplate derivative | |
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FMovieSceneEvalTemplatePtr
(
const FMovieSceneEvalTemplatePtr& RHS |
Copy construction/assignment | |
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Templates are moveable |
Functions
Operators
Type | Name | Description | |
---|---|---|---|
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FMovieSceneEvalTemplatePtr & | operator=
(
const FMovieSceneEvalTemplatePtr& RHS |
|
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FMovieSceneEvalTemplatePtr & |