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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneTrack
- UMovieSceneNameableTrack
- UMovieScenePropertyTrack
- UMovieScene3DTransformTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DTransformTrack.h |
Include | #include "Tracks/MovieScene3DTransformTrack.h" |
Syntax
class UMovieScene3DTransformTrack :
public UMovieScenePropertyTrack,
public IMovieSceneBlenderSystemSupport
Remarks
Handles manipulation of component transforms in a movie scene
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieScene3DTransformTrack
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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TArray< FTrajectoryKey > | GetTrajectoryData
(
FFrameNumber Time, |
Overridden from UMovieSceneNameableTrack
Type | Name | Description | |
---|---|---|---|
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bool | CanRename () |
Can rename this track. |
Overridden from UMovieSceneTrack
Type | Name | Description | |
---|---|---|---|
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UMovieSceneSection * | Generates a new section suitable for use with this track. | |
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bool | SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |
Does this track support this section class type? |
Overridden from IMovieSceneBlenderSystemSupport
Type | Name | Description | |
---|---|---|---|
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TSubclassOf< UMovieSceneBlenderSystem > | IMovieSceneBlenderSystemSupport. | |
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void | GetSupportedBlenderSystems
(
TArray< TSubclassOf< UMovieSceneBlenderSystem >>& OutSystemClasses |
|
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void | SetBlenderSystem
(
TSubclassOf< UMovieSceneBlenderSystem > BlenderSystemClass |