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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | TPreAnimatedMaterialTraits |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneMaterialSystem.h" |
Syntax
template<typename AccessorType, typename... RequiredComponents>
struct TPreAnimatedMaterialTraits : public UE::MovieScene::FBoundObjectPreAnimatedStateTraits
Inheritance Hierarchy
- FPreAnimatedStateTraits → FBoundObjectPreAnimatedStateTraits → TPreAnimatedMaterialTraits
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| KeyType | typename AccessorType::KeyType | Systems/MovieSceneMaterialSystem.h | |
| StorageType | FMovieScenePreAnimatedMaterialParameters | Systems/MovieSceneMaterialSystem.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMovieScenePreAnimatedMaterialParameters CachePreAnimatedValue
(
typename TCallTraits< RequiredComponents >::ParamType... InRequiredComponents |
Systems/MovieSceneMaterialSystem.h | ||
static void RestorePreAnimatedValue
(
const KeyType& InKey, |
Systems/MovieSceneMaterialSystem.h |