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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FMovieScenePreAnimatedMaterialParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneMaterialSystem.h" |
Syntax
USTRUCT ()
struct FMovieScenePreAnimatedMaterialParameters
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviousMaterial | TObjectPtr< UMaterialInterface > | Strong ptr to the previously assigned material interface (used when Sequencer.UseSoftObjectPtrsForPreAnimatedMaterial is false) | Systems/MovieSceneMaterialSystem.h | |
| SoftPreviousMaterial | TSoftObjectPtr< UMaterialInterface > | Soft ptr to the previously assigned material interface (used when Sequencer.UseSoftObjectPtrsForPreAnimatedMaterial is true) | Systems/MovieSceneMaterialSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialInterface * GetMaterial() |
Systems/MovieSceneMaterialSystem.h | ||
void SetMaterial
(
UMaterialInterface* InMaterial |
Systems/MovieSceneMaterialSystem.h |