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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | TMovieSceneMaterialSystem |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneMaterialSystem.h" |
Syntax
template<typename AccessorType, typename... RequiredComponents>
class TMovieSceneMaterialSystem
Structs
| Name | Remarks |
|---|---|
| FMaterialGroupingPolicy |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaterialParameterStorageType | TPreAnimatedStateStorage< TPreAnimatedMaterialParameterTraits< AccessorType, RequiredComponents... > > | Systems/MovieSceneMaterialSystem.h | |
| MaterialSwitcherStorageType | TPreAnimatedStateStorage< TPreAnimatedMaterialTraits< AccessorType, RequiredComponents... > > | Systems/MovieSceneMaterialSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialParameterStorage | TSharedPtr< MaterialParameterStorageType > | Systems/MovieSceneMaterialSystem.h | ||
| MaterialSwitcherStorage | TSharedPtr< MaterialSwitcherStorageType > | Systems/MovieSceneMaterialSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnLink
(
UMovieSceneEntitySystemLinker* Linker, |
Systems/MovieSceneMaterialSystem.h | ||
void OnPostSpawn
(
UMovieSceneEntitySystemLinker* InLinker, |
Systems/MovieSceneMaterialSystem.h | ||
void OnRun
(
UMovieSceneEntitySystemLinker* Linker, |
Systems/MovieSceneMaterialSystem.h | ||
void OnUnlink
(
UMovieSceneEntitySystemLinker* Linker |
Systems/MovieSceneMaterialSystem.h | ||
void SavePreAnimatedState
(
UMovieSceneEntitySystemLinker* Linker, |
Systems/MovieSceneMaterialSystem.h |