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API > API/Runtime > API/Runtime/MovieScene
| Name | FSystemTaskPrerequisites |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSystemTaskDependencies.h |
| Include Path | #include "EntitySystem/MovieSceneSystemTaskDependencies.h" |
Syntax
struct FSystemTaskPrerequisites
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneSystemTaskDependencies.h | |||
FSystemTaskPrerequisites
(
std::initializer_list< FGraphEventRef > InEvents |
EntitySystem/MovieSceneSystemTaskDependencies.h |
Structs
| Name | Remarks |
|---|---|
| FPrerequisite |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FComponentTypeID | UE::MovieScene::FComponentTypeID | EntitySystem/MovieSceneSystemTaskDependencies.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllTasks | FGraphEventArray | EntitySystem/MovieSceneSystemTaskDependencies.h | ||
| Prereqs | TArray< FPrerequisite, TInlineAllocator< 4 > > | EntitySystem/MovieSceneSystemTaskDependencies.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddComponentTask
(
FComponentTypeID ComponentType, |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
void AddRootTask
(
const FGraphEventRef& InNewTask |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
const FGraphEventArray * All() |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
void Consume
(
const FSystemTaskPrerequisites& Other |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
void Empty() |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
void FilterByComponent
(
FGraphEventArray& OutArray, |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
void FilterByComponent
(
FGraphEventArray& OutArray, |
EntitySystem/MovieSceneSystemTaskDependencies.h | ||
int32 Num() |
EntitySystem/MovieSceneSystemTaskDependencies.h |