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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems > FPreAnimatedMobilityTraits
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMobilitySystem.h |
Include | #include "Systems/MovieSceneComponentMobilitySystem.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneComponentMobilitySystem.cpp |
void RestorePreAnimatedValue
&40;
const FObjectKey & InKey,
EComponentMobility::Type Mobility,
const FRestoreStateParams & Params
&41;