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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Systems > API/Runtime/MovieSceneTracks/Systems/FBoneTransformFinalizeData
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneSkeletalAnimationSystem.h |
| Include | #include "Systems/MovieSceneSkeletalAnimationSystem.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneSkeletalAnimationSystem.cpp |
void Register
&40;
USkeletalMeshComponent &42; InSkeleletalMeshCompononent,
ESwapRootBone InSwapRootBone,
FTransform & InCurrentTransform,
TOptional< FTransform > InTransform
&41;