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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneSection
- UMovieSceneCameraShakeSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraShakeSection.h |
Include | #include "Sections/MovieSceneCameraShakeSection.h" |
Syntax
class UMovieSceneCameraShakeSection : public UMovieSceneSection
Variables
Type | Name | Description | |
---|---|---|---|
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FMovieSceneCameraShakeSectionData | ShakeData |
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneCameraShakeSection
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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float | PlayScale_DEPRECATED | |
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ECameraShakePlaySpace | PlaySpace_DEPRECATED | |
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TSubclassOf< UCameraShakeBase > | ShakeClass_DEPRECATED | |
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FRotator | UserDefinedPlaySpace_DEPRECATED |