Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneSection
- UMovieSceneActorReferenceSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h |
Include | #include "Sections/MovieSceneActorReferenceSection.h" |
Syntax
class UMovieSceneActorReferenceSection : public UMovieSceneSection
Remarks
A single actor reference point section
Constructors
Type | Name | Description | |
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UMovieSceneActorReferenceSection
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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const FMovieSceneActorReferenceData & |
Overridden from UMovieSceneSection
Type | Name | Description | |
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void | OnBindingIDsUpdated
(
const TMap< UE::MovieScene::FFixedObjectBindingID, UE::MovieScene::FFixedObjectBindingID >& OldFixe..., |
When guid bindings are updated to allow this section to fix-up any internal bindings |
Overridden from UObject
Type | Name | Description | |
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void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |