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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h |
Include | #include "Sections/MovieSceneEventSection.h" |
Syntax
struct FMovieSceneEventParameters
Constructors
Type | Name | Description | |
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FMovieSceneEventParameters
(
UScriptStruct& InStruct |
Construction from a struct type |
Functions
Type | Name | Description | |
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void | GetInstance
(
FStructOnScope& OutStruct |
Retrieve an instance of this payload |
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UScriptStruct * | Access the struct type of this event parameter payload | |
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void | OverwriteWith
(
uint8* InstancePtr |
Overwrite this payload with another instance of the same type. |
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void | Reassign
(
UScriptStruct* NewStruct |
Change the type of this event parameter payload to be the specified struct |
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bool | Serialization implementation |