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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > FMovieSceneEventParameters
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h |
Include | #include "Sections/MovieSceneEventSection.h" |
void Reassign
&40;
UScriptStruct &42; NewStruct
&41;
Remarks
Change the type of this event parameter payload to be the specified struct