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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections > FMovieScene3DRotationKeyStruct
- FMovieSceneKeyStruct::PropagateChanges()
- FMovieScene3DRotationKeyStruct::PropagateChanges()
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h |
Include | #include "Sections/MovieScene3DTransformSection.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp |
virtual void PropagateChanges
&40;
const FPropertyChangedEvent & ChangeEvent
&41;
Remarks
Propagate changes from this key structure to the corresponding key values.
Parameters
Name | Description |
---|---|
ChangeEvent | The property change event. |