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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/FComponentMaterialAccessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComponentMaterialAccessor
(
const FComponentMaterialKey& InKey |
Systems/MovieSceneComponentMaterialSystem.h | ||
FComponentMaterialAccessor
(
UObject* InObject, |
Systems/MovieSceneComponentMaterialSystem.h |
FComponentMaterialAccessor(const FComponentMaterialKey &)
| Name | FComponentMaterialAccessor |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneComponentMaterialSystem.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneComponentMaterialSystem.cpp |
FComponentMaterialAccessor
(
const FComponentMaterialKey & InKey
)
FComponentMaterialAccessor(UObject *, const FComponentMaterialInfo &)
| Name | FComponentMaterialAccessor |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneComponentMaterialSystem.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneComponentMaterialSystem.cpp |
FComponentMaterialAccessor
(
UObject * InObject,
const FComponentMaterialInfo & InMaterialInfo
)