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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FComponentMaterialAccessor |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneComponentMaterialSystem.h" |
Syntax
struct FComponentMaterialAccessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComponentMaterialAccessor
(
const FComponentMaterialKey& InKey |
Systems/MovieSceneComponentMaterialSystem.h | ||
FComponentMaterialAccessor
(
UObject* InObject, |
Systems/MovieSceneComponentMaterialSystem.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| KeyType | FComponentMaterialKey | Systems/MovieSceneComponentMaterialSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialInfo | FComponentMaterialInfo | Systems/MovieSceneComponentMaterialSystem.h | ||
| Object | UObject * | Systems/MovieSceneComponentMaterialSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialInstanceDynamic * CreateDynamicMaterial
(
UMaterialInterface* InMaterial |
Systems/MovieSceneComponentMaterialSystem.h | ||
UMaterialInterface * GetMaterial() |
Systems/MovieSceneComponentMaterialSystem.h | ||
void SetMaterial
(
UMaterialInterface* InMaterial |
Systems/MovieSceneComponentMaterialSystem.h | ||
FString ToString() |
Systems/MovieSceneComponentMaterialSystem.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Systems/MovieSceneComponentMaterialSystem.h |