Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Channels
Inheritance Hierarchy
- TMovieSceneChannelTraitsBase
- TMovieSceneChannelTraits< FMovieSceneDoublePerlinNoiseChannel >
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneDoublePerlinNoiseChannel.h |
Include | #include "Channels/MovieSceneDoublePerlinNoiseChannel.h" |
Syntax
template<>
struct TMovieSceneChannelTraits< FMovieSceneDoublePerlinNoiseChannel > : public TMovieSceneChannelTraitsBase< FMovieSceneDoublePerlinNoiseChannel >
Typedefs
Name | Description |
---|---|
ExtendedEditorDataType | Perlin noise channels can have external values (ie, they can get their values from external objects for UI purposes) |