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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Inheritance Hierarchy
- TMovieSceneChannelTraitsBase
- TMovieSceneChannelTraits
- TMovieSceneChannelTraits< FMovieSceneAudioTriggerChannel >
- TMovieSceneChannelTraits< FMovieSceneBoolChannel >
- TMovieSceneChannelTraits< FMovieSceneByteChannel >
- TMovieSceneChannelTraits< FMovieSceneCameraShakeSourceTriggerChannel >
- TMovieSceneChannelTraits< FMovieSceneConstraintChannel >
- TMovieSceneChannelTraits< FMovieSceneControlRigSpaceChannel >
- TMovieSceneChannelTraits< FMovieSceneDoubleChannel >
- TMovieSceneChannelTraits< FMovieSceneDoublePerlinNoiseChannel >
- TMovieSceneChannelTraits< FMovieSceneEventChannel >
- TMovieSceneChannelTraits< FMovieSceneEventSectionData >
- TMovieSceneChannelTraits< FMovieSceneFloatChannel >
- TMovieSceneChannelTraits< FMovieSceneFloatPerlinNoiseChannel >
- TMovieSceneChannelTraits< FMovieSceneGameplayCueChannel >
- TMovieSceneChannelTraits< FMovieSceneIntegerChannel >
- TMovieSceneChannelTraits< FMovieSceneObjectPathChannel >
- TMovieSceneChannelTraits< FMovieSceneParticleChannel >
- TMovieSceneChannelTraits< FMovieSceneStringChannel >
- TMovieSceneChannelTraits< FMovieSceneTextChannel >
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h |
Include | #include "Channels/MovieSceneChannelTraits.h" |
Syntax
template<typename ChannelType>
struct TMovieSceneChannelTraitsBase
Remarks
Traits structure to be specialized for any channel type passed to FMovieSceneChannelProxy
Typedefs
Name | Description |
---|---|
ExtendedEditorDataType | Type that specifies what editor data should be associated with ChannelType. |
Constants
Name | Description |
---|---|
SupportsDefaults |